![]() Tom Clancy's Splinter Cell is the first video game in the Splinter Cell franchise, and was also the second Tom Clancy's brand video game franchise that was not originally based on a Tom Clancy book (with the first being Tom Clancy's Ghost Recon, which was released in 2001 for the PC). 6.9 Xbox 360 (Backwards Compatibility) (2018).The Last of Us may be playable on the PS5 already, but there's still room for the game to be completely remade. The Last of Us' own sequel shows how much the formula has been improved, and how much detail can still be added to an already intricately-crafted game. There's plenty in the game that can be improved upon, and it being developed for old hardware means the entire scope can be reimagined. A TLOU2 PS5 upgrade is rumored, and there's a good chance the upcoming multiplayer will be optimized for the new hardware, so Naughty Dog and Sony might be taking the opportunity to bring the entire series up to speed in the new generation.Īt first suggestion The Last of Us seems like an odd choice of game to remake, but there's quite a bit of nostalgia involved in that initial reaction. Even the multiplayer component for TLOU2, supposedly a new iteration of the first game's Factions game mode, grew too ambitious, having to be separated from the base game. ![]() There were seven years between the two titles, and with game development seemingly taking longer with every passing year, it might be a while before Naughty Dog delivers a third entry. Giving the NPCs names in TLOU2 didn't stop many people from killing them anyway, but creating a well-rounded world by humanizing everyone is an important part of a game that delves so deeply into themes regarding humanity itself. Related: Where The Last of Us 2 Multiplayer Should Be SetĪ vast majority of the enemies in The Last of Us are nameless obstacles that need to be removed. Little adjustments to how the game interacts with the player like this go a long way in improving the experience. Players can hear enemy NPCs calling each other as if they are actually people, and even the dogs used to track the player are given names, creating an internal conflict with one small detail. TLOU is by no means short on suspense or lacking in its survival horror elements, but the sequel has taken the series to new heights in terms of gameplay, and a remake of substance could bring TLOU up to par.Įven though The Last of Us 2 is bigger, many of its most important detail additions are smaller, which helps in making it more immersive. Nearly every area in TLOU2 can function as a combat arena, creating suspense and a more genuine feeling of realism when exploring the violent and dangerous setting. While the gameplay flow of the sequel remains largely the same, it has evolved into something more organic because of the level design. The first game is essentially an alternating series of combat arenas and puzzle/exposition sections. The playable areas are much larger, more dynamic, and have a greater level of detail. The merits of The Last of Us Part II's story are still fervently debated among players, but the game as a whole is on a completely different scale than its predecessor.
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